doi: 10.17706/jsw.10.5.538-550
Chess Game System on Smart Mobile Terminal
Abstract—Under the background that traditional Chinese culture needs to be carried forward, the author of this paper, combined with Unity3D game engine, introduces a self-developing Chinese chess game based on Android mobile platform and discusses the basic structure and core mechanics of this game system. Technologies like data transmission in the LAN, Shader of Unity3D, and touch-screen control are adopted in the game design. Through program optimization and compatible design, this game combines 3D modeling tools like Autodesk 3ds Max, utilizes network module of Unity3D and connects two mobile terminals in the LAN, thus finally realizing on-line VS play. Through the Network View component of Unity3D, LAN connection mode suitable for C/S system of Android can be created in Unity3D to achieve data and image synchronization. Test results turn out to prove that with this technology, this game system displays high performance in terms of operation and visual effects.
Index Terms—Chinese chess, VS system, mobile terminal, Unity3D.
Cite: Dayan Shangguan, Xintong Li, "Chess Game System on Smart Mobile Terminal," Journal of Software vol. 10, no. 5, pp. 538-550, 2015.
General Information
ISSN: 1796-217X (Online)
Abbreviated Title: J. Softw.
Frequency: Biannually
APC: 500USD
DOI: 10.17706/JSW
Editor-in-Chief: Prof. Antanas Verikas
Executive Editor: Ms. Cecilia Xie
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