doi: 10.4304/jsw.9.2.374-381
Virtual Reality Software Usage in an EFL Scenario: An Empirical Study
- Lunghwa University of Science and Technology, Department of Applied Foreign Languages, Taoyuan, Taiwan, ROC
Abstract
Current software development and advancementhave created many possibilities in both industry andeducation. Within the educational realm, softwareadvancement in terms of virtual reality simulation hasintroduced an entire new arena in learning scenarios. InTaiwan, numerous scholars have ventured into thisendeavor. However, empirical findings are quite limited. Inlight of this issue, this case study focuses on evaluating theeffectiveness of virtual reality courseware in learningoccupational English. A total of 120 freshmen andsophomore English as Foreign Language studentsparticipated in the study. Pre/post-tests were gathered andanalyzed. Results show that students gradually increasedtheir vocabulary competence. Insights are also provided onhow the courseware was created.
Keywords
- virtual reality
- learning scenario
- virt
How to Cite
Yu-Li Chen, "Virtual Reality Software Usage in an EFL Scenario: An Empirical Study," Journal of Software, vol. 9, no. 2, pp. 374-381, 2014. https://doi.org/ 10.4304/jsw.9.2.374-381
Copyright & License
Copyright © 2014 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).
