doi: 10.4304/jsw.9.6.1509-1513
Node Selection Algorithm for Peer-to-Peer Network in 3D Virtual Scene
- Department of Information Science and Engineering, Yanshan University, Qinhuangdao, 066004, China; The Key Laboratory for Computer Virtual Technology and System Integration of HeBei Province, Yanshan University, Qinhuangdao 066004, China; Data Industry Research Lab, Qinhuangdao, 066004, China
Abstract
A new node selection algorithm is proposed to solve the node selection problem for peer-to-peer network in 3D virtual scene. First of all, according to the restrictions of the user’s viewing field, the data availability cardinality of the candidate node is larger by setting the priority for the area of interest. Then calculate the effective value through the two performance of node. Finally, user selects the node whose effective value is lager to connect to obtain data. Simulations results show that the algorithm compared to other algorithms, improves effectively the success ratio of requesting data and system throughput, and reduces the based latency for user to obtain data.
Keywords
- 3D virtual scene
- peer-to-peer
- area of
How to Cite
Xiaoying Gu, Yongshan Liu, and Xuefang Yan, "Node Selection Algorithm for Peer-to-Peer Network in 3D Virtual Scene," Journal of Software, vol. 9, no. 6, pp. 1509-1513, 2014. https://doi.org/ 10.4304/jsw.9.6.1509-1513
Copyright & License
Copyright © 2014 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).
