JSW 2016 Vol.11(11): 1162-1171 ISSN: 1796-217X
doi: 10.17706/jsw.11.11.1162-1171
doi: 10.17706/jsw.11.11.1162-1171
Integration Technology of Multi-platform Models Supporting Visual Simulation
Yanyan Huang *, Hanghai Wu
School of automation, Nanjing University of Science & Technology, Nanjing 210094, China
Abstract—It is difficult to integrate different 3D models to support the simulation application in Vega Prime tool, and thus, we research the simplification and integration methods for the popular 3D modeling tools(3ds Max, Maya, etc.) and extremely rich models developed by those tools to the simulation development. This paper puts forward a complete set of methods for model format conversion and model structure optimization in order to make these models suitable for simulation development. By Importing the popular 3D modeling tools, we can solves the problem which developed for building models for Vega Prime only depend on Creator and is not friendly enough to users; importing those existed 3D models developed by the popular modeling tools enriches the model base of simulation, greatly reduces the work of simulation development and shortens the time of simulation development. This method which is based on format conversion and takes some model simplification methods to integrate models from different platforms into a unified Vega Prime simulation platform greatly enhances the ability of Vega Prime simulation development. That also provides a new way for those visual simulation developers who own poor ability of modeling.
Index Terms—3D model, simulation, multi-platform modeling, format conversion, model optimization.
Abstract—It is difficult to integrate different 3D models to support the simulation application in Vega Prime tool, and thus, we research the simplification and integration methods for the popular 3D modeling tools(3ds Max, Maya, etc.) and extremely rich models developed by those tools to the simulation development. This paper puts forward a complete set of methods for model format conversion and model structure optimization in order to make these models suitable for simulation development. By Importing the popular 3D modeling tools, we can solves the problem which developed for building models for Vega Prime only depend on Creator and is not friendly enough to users; importing those existed 3D models developed by the popular modeling tools enriches the model base of simulation, greatly reduces the work of simulation development and shortens the time of simulation development. This method which is based on format conversion and takes some model simplification methods to integrate models from different platforms into a unified Vega Prime simulation platform greatly enhances the ability of Vega Prime simulation development. That also provides a new way for those visual simulation developers who own poor ability of modeling.
Index Terms—3D model, simulation, multi-platform modeling, format conversion, model optimization.
Cite: Yanyan Huang *, Hanghai Wu, "Integration Technology of Multi-platform Models Supporting Visual Simulation," Journal of Software vol. 11, no. 11, pp. 1162-1171, 2016.
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General Information
ISSN: 1796-217X (Online)
Frequency: Quarterly
Editor-in-Chief: Prof. Antanas Verikas
Executive Editor: Ms. Yoyo Y. Zhou
Abstracting/ Indexing: DBLP, EBSCO, CNKI, Google Scholar, ProQuest, INSPEC(IET), ULRICH's Periodicals Directory, WorldCat, etc
E-mail: jsweditorialoffice@gmail.com
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