Volume 5 Number 12 (Dec. 2010)
Home > Archive > 2010 > Volume 5 Number 12 (Dec. 2010) >
JSW 2010 Vol.5(12): 1434-1441 ISSN: 1796-217X
doi: 10.4304/jsw.5.12.1434-1441

Effects of Action Video Game on Spatial Attention Distribution in Low and High Perceptual Load Task*

Zhang Xuemin1, 2, Yang Bin2

1Beijing Normal University, School of Psychology, Beijing, China, 100875
2Beijing Normal University, State Key Lab of Cognitive Neuroscience and Learning, Beijing, China, 100875

Abstract—As video game playing is gaining great popularity in today’s society, some researchers have done great researches about its cognitive effects. They found that the experience of video game playing could enhance a number of cognitive abilities of people such as reaction speed, attentional capability and the efficiency of the spatial attention distribution, which made the target search from distractors faster with better accuracy. Based on the previous researches, the present study explored the attention distribution of action video game players and nonplayers at different perceptual loads under focused attention condition. The results showed that, at low perceptual load, action video game players tried to focus their attention on the task at-hand whereas the non-players tried to explore the adjacent locations with the left-over resources from the research task; however, at high perceptual load, the players would process the visual information at the adjacent locations of the target with the left-over resources, whereas the non-players focused their attention on the target locations to finish the search task. Furthermore, the training study indicated that the two video games applied could enhance the reaction speed of the participants and that limited training could not alter the way of the spatial attention distribution.

Index Terms—Action video game, Distractor compatibility, Game training, Perceptual load, Attention distribution.

[PDF]

Cite: Zhang Xuemin, Yang Bin, "Effects of Action Video Game on Spatial Attention Distribution in Low and High Perceptual Load Task*," Journal of Software vol. 5, no. 12, pp. 1434-1441, 2010.

General Information

ISSN: 1796-217X (Online)
Frequency:  Quarterly
Editor-in-Chief: Prof. Antanas Verikas
Executive Editor: Ms. Yoyo Y. Zhou
Abstracting/ Indexing: DBLP, EBSCO, CNKIGoogle Scholar, ProQuest, INSPEC(IET), ULRICH's Periodicals Directory, WorldCat, etc
E-mail: jsweditorialoffice@gmail.com
  • Mar 01, 2024 News!

    Vol 19, No 1 has been published with online version    [Click]

  • Jan 04, 2024 News!

    JSW will adopt Article-by-Article Work Flow

  • Apr 01, 2024 News!

    Vol 14, No 4- Vol 14, No 12 has been indexed by IET-(Inspec)     [Click]

  • Apr 01, 2024 News!

    Papers published in JSW Vol 18, No 1- Vol 18, No 6 have been indexed by DBLP   [Click]

  • Nov 02, 2023 News!

    Vol 18, No 4 has been published with online version   [Click]